BüYüLENME HAKKıNDA C# ISTRUCTURALEQUATABLE NEDIR

Büyülenme Hakkında C# IStructuralEquatable nedir

Büyülenme Hakkında C# IStructuralEquatable nedir

Blog Article

comparer IEqualityComparer An object that determines whether the current instance and other are equal.

1 How do such comparators relate to things like Dictionary and other collections? I know that Dictionary seems to handle structures sensibly albeit slowly in .

. The best example of this is arrays, which with .Kemiksiz 4 now implement the IStructuralEquatable interface. This makes it possible to distinguish whether you are comparing two arrays for reference equality, or for "structural equality" - whether they have the same number of items with the same values in each position. Here's an example:

Equals and object.ReferenceEquals. Equals is meant to be overridden for whatever sort of comparison makes the most sense for a given type, whereas ReferenceEquals yaşama't be overridden and always compares by reference.

I'm amazed that the most important reason is derece mentioned here. IEquatable was introduced mainly for structs for two reasons:

The generic tuple classes (Tuple, Tuple, Tuple, and so on) and the Array class provide explicit implementations of the IStructuralEquatable interface. By casting (in C#) or converting (in Visual Basic) the current instance of an array or tuple to an IStructuralEquatable interface value and providing your IEqualityComparer implementation kakım an argument to the Equals method, you can define a custom equality comparison for the array or collection.

1 My understanding is that it's used for collection like types, and encapsulates the structural part of the comparison, but leaved the comparison of the elements to a comparer passed in by the user. But I'm not really sure if I really C# IStructuralEquatable Temel Özellikleri got it.

Coming soon: Throughout 2024 we will be phasing out GitHub Issues kakım the feedback mechanism for content and replacing it with a new feedback system. For more information see: .

Ray BooysenRay Booysen 29.6k1414 gold badges8686 silver badges111111 bronze badges 6 so when you are dealing with objects, is == assumed to only mean the exact same memory address (same instance)

Task oluşturmanın işçiliklemci üzerinde maliyeti vardır ve çok kesik devam eden hizmetlemler midein bir task tevlit etmek genel anlamda daha yavaş çallıkışan uygulamalara illet olur.

To achieve this, employee objects with matching SSN properties would be treated kakım logically equal, even if they were derece structurally equal. Share Improve this answer Follow

Now that our struct is immutable the actual issue comes up when you need to compare these values. When I started to write the code to fix the bug I just decided that "hey I have the old values, I hayat just compare each of them":

There is no need for an equality operator that accepts different types. That should hamiş even compile. So this is a very weak excuse for having a non-generic interface that works with objects.

Being able to specify IStructuralEquatable/IStructuralComparable in such cases is actually useful. It would also be inconvenient to pass a TupleComparer or ArrayComparer everywhere you want to apply this type of comparison. The two approaches are hamiş mutually exclusive.

Report this page